

I suggest trying to explore thoroughly as you work through your first playthrough, then using a collectibles guide find what you missed. Most collectibles can be found with minimal exploration, but a few are in somewhat tricky locations and likely will require a guide. In my experience, the quicker you deploy your bots, the quicker they get back, resulting in more Ration Seals (which are used to buy resource packs). I suggest only searching for these high yield spots up until you unlock the Metal Detector achievement. The bots spend 10 minutes searching for resources and, once done scavenging, can be retrieved at any bench. They have a location detector function to help locate high-yield deployment points (there is an achievement for deploying your bots from 15 such locations). These bots can be deployed anywhere to search for resources.

There are two achievements for severing limbs that will eventually come through normal play.Īs you progress through the game, you will find Scavenger Bots (the first is story-related and cannot be missed). Like in previous games, the best way to kill enemies is to sever their limbs. Continuing will put you back at the last checkpoint you had reached, so when you want to stop playing, try to first reach a checkpoint with an autosave. This option only saves your character status (any items you've acquired or achievement progress you've made since the last save) and does not save your story progress. You can choose to do this through the game menus. This happens automatically after reaching certain areas or completing certain tasks and creates a "checkpoint." An autosave icon in the upper right corner of the screen indicates when this happens.Ģ) Save and Quit. There are two ways to save your game:ġ) Autosave.

Weapon parts are one of the collectible types and are found in specific locations throughout the game.Īmmunition is also different than in the previous games: there is now only one ammo type and it works with all weapons.Īlso worth noting is that the save system is slightly different than in previous games. Resources are readily found throughout the game, primarily from dead enemies, in lockers, or in breakable containers. You can also build your own "advanced" weapons and consumables (ammo, med packs, and stasis packs) from weapon parts (frames, tools, tips, attachments, and circuits) and resources (tungsten, semiconductors, scrap metal, somatic gel, and transducers). You can still find weapon blueprints to build basic weapons (Ripper, Line Gun, etc), but you can also find blueprints for pre-designed "advanced" weapons (which are really just templates for weapons that you could build yourself from parts). A major change from the previous games is the bench/weapon/resource system.
